bueno con lo que pusieron aqui me da un error
muchas letras rojas que dicen debug, pero muchas, esto solo es una parte
Código:
01:12:DEBUG:>> 3 | CChar::Skill_Done | +0
01:12:DEBUG:>> 4 | CChar::Skill_Stage | +0
01:12:DEBUG:>> 5 | CChar::Skill_Fighting | +0
01:12:DEBUG:>> 6 | CChar::Fight_HitTry | +0
01:12:DEBUG:>> 7 | CChar::Fight_Hit | +0
01:12:DEBUG:>> 8 | CChar::CanSeeLOS | +0
01:12:DEBUG:>> 9 | CChar::CanSeeLOS | +0
01:12:CRITICAL:Error Pri=2, Code=-1073741819, Desc='Exception', in CChar::Tick() #6 "timer expired"
01:12:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
01:12:DEBUG:>> 0 | CWorld::OnTick | +0
01:12:DEBUG:>> 1 | CSector::OnTick | +0
01:12:DEBUG:>> 2 | CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
01:12:DEBUG:>> 3 | CChar::Skill_Done | +0
01:12:DEBUG:>> 4 | CChar::Skill_Stage | +0
01:12:DEBUG:>> 5 | CChar::Skill_Fighting | +0
01:12:DEBUG:>> 6 | CChar::Fight_HitTry | +0
01:12:DEBUG:>> 7 | CChar::Fight_Hit | +0
01:12:DEBUG:>> 8 | CChar::CanSeeLOS | +0
01:12:DEBUG:>> 9 | CChar::CanSeeLOS | +0
01:12:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
01:12:DEBUG:>> 0 | CWorld::OnTick | +0
01:12:DEBUG:>> 1 | CSector::OnTick | +0
01:12:DEBUG:>> 2 | CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
01:12:DEBUG:>> 3 | CChar::Skill_Done | +0
01:12:DEBUG:>> 4 | CChar::Skill_Stage | +0
01:12:DEBUG:>> 5 | CChar::Skill_Fighting | +0
01:12:DEBUG:>> 6 | CChar::Fight_HitTry | +0
01:12:DEBUG:>> 7 | CChar::Fight_Hit | +0
01:12:DEBUG:>> 8 | CChar::CanSeeLOS | +0
01:12:DEBUG:>> 9 | CChar::CanSeeLOS | +0
01:12:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
01:12:DEBUG:>> 0 | CWorld::OnTick | +0
01:12:DEBUG:>> 1 | CSector::OnTick | +0
01:12:DEBUG:>> 2 | CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
01:12:DEBUG:>> 3 | CChar::Skill_Done | +0
01:12:DEBUG:>> 4 | CChar::Skill_Stage | +0
01:12:DEBUG:>> 5 | CChar::Skill_Fighting | +0
01:12:DEBUG:>> 6 | CChar::Fight_HitTry | +0
01:12:DEBUG:>> 7 | CChar::Fight_Hit | +0
01:12:DEBUG:>> 8 | CChar::CanSeeLOS | +0
01:12:DEBUG:>> 9 | CChar::CanSeeLOS | +0
01:12:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
01:12:DEBUG:>> 0 | CWorld::OnTick | +0
01:12:DEBUG:>> 1 | CSector::OnTick | +0
01:12:DEBUG:>> 2 | CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
01:12:DEBUG:>> 3 | CChar::Skill_Done | +0
01:12:DEBUG:>> 4 | CChar::Skill_Stage | +0
01:12:DEBUG:>> 5 | CChar::Skill_Fighting | +0
01:12:DEBUG:>> 6 | CChar::Fight_HitTry | +0
01:12:DEBUG:>> 7 | CChar::Fight_Hit | +0
01:12:DEBUG:>> 8 | CChar::CanSeeLOS | +0
01:12:DEBUG:>> 9 | CChar::CanSeeLOS | +0
01:12:CRITICAL:Error Pri=2, Code=-1073741819, Desc='Exception', in CChar::Tick() #6 "timer expired"
01:12:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
01:12:DEBUG:>> 0 | CWorld::OnTick | +0
01:12:DEBUG:>> 1 | CSector::OnTick | +0
01:12:DEBUG:>> 2 | CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
01:12:DEBUG:>> 3 | CChar::Skill_Done | +0
01:12:DEBUG:>> 4 | CChar::Skill_Stage | +0
01:12:DEBUG:>> 5 | CChar::Skill_Fighting | +0
01:12:DEBUG:>> 6 | CChar::Fight_HitTry | +0
01:12:DEBUG:>> 7 | CChar::Fight_Hit | +0
01:12:DEBUG:>> 8 | CChar::CanSeeLOS | +0
01:12:DEBUG:>> 9 | CChar::CanSeeLOS | +0
alguien me ayuda..
version 56b