MACROS EASYUO 1.5 versión184
MACRO MINAR
Esta macro es para minar en la mina de Minoc, guarda los materiales obtenidos en el bank y resucita solo en el curandero automaticamente.
Para su mejor funcionamiento deberemos picar una vez manualmente, darle seguidamente al play y tener un pico newbie para que al resucitar seguir teniendo el pico en la mochila.
IMPORTANTE: Para subir la skill "minar" minando subirá lentamente, cuando fundamos el mineral la skill "minar" irá subiendo y así podremos llegar a 100.0 sin problemas
set %lugar 6
set %pesoMax 150
set %separo 0
set %mina
set %uno 1
set %descargas
set %muertes
set %subidas
set %pasos
set %lugarmina 0
; ----------------------------------------------------------------------------------------------------
initevents
event sysmessage Iniciando Macro
setuotitle | Mining | Descargas %descargas | Muertes %muertes |
gosub minar
;------------------------------------------------------------------------------------------------------
;------------------------------------------------------------------------------
sub verPeso
{
if #WEIGHT > %pesoMax
{
event sysmessage estoy por arriba del peso que puedo cargar
gosub voyAlBanco
}
if #WEIGHT < %pesoMax
{
set %diferencia %pesoMax - #WEIGHT
event sysmessage puedo seguir, me faltan %diferencia
}
return
if #CHARGHOST = YES
{
wait 30
set %muertes %muertes + %uno
gosub voyAlCurandero
}
}
;----------------------------------------------------------------------------
;------------------------------------------------------------------------------------------------------
sub irForja
{
event Macro 32 0
Move 2573 477
Move 2576 478 a
event Macro 5 2
event Macro 5 2
Move 2573 477
Move 2575 477 a
if #CHARGHOST = YES
{
wait 30
set %muertes %muertes + %uno
gosub voyAlCurandero
}
if %separo = 0 ;si pongo separo = 1 me lo separa
{
gosub fundir ;habria q poner separar para q lo separe
}
else
{
gosub fundir
}
}
;------------------------------------------------------------------------------
;------------------------------------------------------------------------------------------------------
;------------------------------------------------------------------------------------------------------
sub fundir
{
event sysmessage entre a fundir
FINDITEM TVJ_GWJ_EWJ_DWJ_C_,#BACKPACKID
If #Findkind = -1
{
event sysmessage no hay nada que se pueda fundir
gosub voyAlBanco
}
else
{
event sysmessage ENCONTRE !! minerales
scanJournal %i
if fundirlo in #journal
{
set %pasos %pasos + %uno
goto acabapicar
if %pasos = 10
{
Move 2579 484
gosub irForja
}
}
set #LOBJECTID #FINDID
event macro 17
wait 10
FINDITEM TVJ_GWJ_EWJ_DWJ_C_,#BACKPACKID
If #Findkind = -1
{
event sysmessage Ya acabe
gosub voyAlBanco
}
else
{
gosub fundir
}
}
}
;------------------------------------------------------------------------------------------------------
sub volverbanmu
{
Move 2518 539
Move 2529 539
Move 2529 518
Move 2527 516
Move 2527 501
Move 2557 501 a
Move 2560 494
Move 2559 499
if #CHARGHOST = YES
{
wait 30
set %muertes %muertes + %uno
gosub voyAlCurandero
}
}
sub voyAlBanco
{
set %descargas %descargas + %uno
Move 2567 481
Move 2560 494
Move 2557 501 a
Move 2527 501
Move 2527 516
Move 2529 518
Move 2529 539
Move 2518 539
Move 2509 540 ;///
Move 2507 542 ;//
;Move 2512 552
NEXTCPOS 200 200
MSG $bank$
if #CHARGHOST = YES
{
wait 30
set %muertes %muertes + %uno
gosub volverbanmu
}
gosub guardarEnBanco
}
;-----------------------------------------------------------------------------------------------------
sub guardarEnBanco
{
for %variable 1 10
{
findItem DWJ C_ , #BACKPACKID
if #FINDSTACK <> 0
{
event drag #findid
wait 10
KEY ENTER
wait 10
click 294 336 p
wait 20
}
findItem EWJ C_ , #BACKPACKID
if #FINDSTACK <> 0
{
event drag #findid
wait 10
KEY ENTER
wait 10
click 294 336 p
wait 20
}
findItem DWJ C_ , #BACKPACKID
if #FINDSTACK <> 0
{
event drag #findid
wait 10
KEY ENTER
wait 10
click 294 336 p
wait 20
}
findItem TMK C_ , #BACKPACKID
if #FINDSTACK <> 0
{
event drag #findid
wait 10
KEY ENTER
wait 10
click 294 336 p
wait 20
}
}
gosub volver
}
;------------------------------------------------------------------------------------------------------
sub volver
{
if #CHARGHOST = YES
{
wait 30
set %muertes %muertes + %uno
gosub voyAlCurandero
}
set %lugarmina %lugarmina + 1
if %lugarmina = 1
{
Move 2518 539
Move 2529 539
Move 2529 518
Move 2527 516
Move 2527 501
Move 2557 501 a
Move 2560 494
Move 2559 499
}
if %lugarmina = 2
{
Move 2518 539
Move 2529 539
Move 2529 518
Move 2527 516
Move 2527 501
Move 2557 501 a
Move 2560 494
Move 2559 499
Move 2568 480
}
if %lugarmina = 3
{
Move 2518 539
Move 2529 539
Move 2529 518
Move 2527 516
Move 2527 501
Move 2557 501 a
Move 2560 494
Move 2559 499
Move 2575 479
set %lugarmina 0
}
gosub minar
event Macro 32 0
if #CHARGHOST = YES
{
wait 30
set %muertes %muertes + %uno
gosub voyAlCurandero
}
}
;------------------------------------------------------------------------------------------------------
sub minar
{
gosub estoyMuerto
chooseskill mini
set %skillini #skill
set %locs LOCATIONS_PISADAS
set %borrado 0
event sysmessage Iniciando Macro
gosub lugares
comienzo:
setuotitle | Mining | Descargas %descargas | Muertes %muertes |
if %mina = 3
{
event sysmessage ME TENGO Q MOVER HACIA LA OTRA MINA
set %mina 0
gosub volverabajo
}
findItem NPF
if #FINDSTACK = 0
{
findItem QPF
}
set #LOBJECTID #FINDID
set %cmsg #jIndex
event macro 17
wait 10
gosub estoyMuerto ;/******************************************/*/*////////
set %fmsg #jIndex
for %i %cmsg %fmsg
{
scanJournal %i
if Donde_quieres_utilizar in #journal
{
set %seguridad 0
goto acabapicar
}
}
goto comienzo
acabapicar:
gosub estoyMuerto
set #LTARGETX #CHARPOSX + 1
set #LTARGETY #CHARPOSY - 1
set %cmsg #jIndex
target
event macro 22
wait 80
set %fmsg #jIndex
for %i %cmsg %fmsg
{
scanJournal %i
if Aqui_no_hay_nada_por in #journal || Prueba_a in #journal || You_have_no_line_of_sight in #journal || Pones_el__mineral_de_sombra in #journal || Pones_el__mineral_de_cobre in #journal || Pones_el__mineral_oxidado in #journal || You_cannot in #journal
{
set %mina 0
gosub verPeso
goto moverse
}
;-------------------------------------------------------------------------
if you_have_no_line_of_sight in #journal || no_puedes_ver_bien_tu_objetivo in #journal
{
set %mina %mina + %uno
event sysmessage NOKIEROMAS
gosub verPeso
goto moverse
}
if Pones_el in #journal || No_encuentras in #journal
{
set %skillinc #SKILL - %skillini
gosub verPeso
goto comienzo
set %mina 0
}
;-----------------------------------------------
;--------------------------------------------------------------
}
gosub seguridad
goto acabapicar
moverse:
gosub estoyMuerto
if %lugar > 0
{
if #CHARPOSX , _ , #CHARPOSY notIn %locs
{
set %borrado %borrado + 1
if %borrado > 100
{
set %locs LOCATIONS_PISADAS
set %borrado 0
}
set %locs %locs , _ , #CHARPOSX , _ , #CHARPOSY
}
if %lugarp = X
{
if %lugaro < #CHARPOSX
{
for %i 1 6
{
event macro 5 7
wait 10
}
}
}
if %lugar = 5
{
if %lugaro > #CHARPOSX
{
for %i 1 6
{
event macro 5 3
wait 10
}
}
}
if %lugarp = Y
{
if %lugaro < #CHARPOSY
{
for %i 1 6
{
event macro 5 1
wait 10
}
}
}
;*-*-*******************************-----------si no va bien borrarlo
event macro 13 21
wait 2s
;*-*-*******************************-----------si no va bien borrarlo
}
set %mover #random % 7
event macro 5 %mover
wait 20
event macro 5 %mover
wait 20
if #CHARPOSX , _ , #CHARPOSY in %locs
{
goto moverse
}
goto comienzo
sub seguridad
{
set %seguridad %seguridad + 1
if %seguridad > 15
{
set %seguridad 0
goto comienzo
}
return
}
sub lugares
{
if %lugar = 1
{
set %lugaro 1460
set %lugarp Y
}
if %lugar = 2
{
set %lugaro 2454
set %lugarp X
}
if %lugar = 3
{
set %lugarp Y
}
if %lugar = 4
{
set %lugaro 828
set %lugarp Y
}
if %lugar = 5
{
set %lugaro 2355
set %lugarp X
}
if %lugar = 6
{
event sysmessage Mina de Minoc
set %lugaro 499
set %lugarp Y
}
if %lugar = 7
{
set %lugaro 2602
set %lugarp X
}
if %lugar = 8
{
set %lugaro 2426
set %lugarp X
}
if %lugar = 9
{
set %lugaro 2440
set %lugarp X
}
if %lugar = 10
{
set %lugaro 66
set %lugarp Y
}
if %lugar = 11
{
set %lugaro 266
set %lugarp Y
}
if %lugar = 12
{
set %lugaro 1259
set %lugarp X
}
if %lugar = 13
{
set %lugaro 2729
set %lugarp Y
}
if %lugar = 14
{
set %lugaro 2895
set %lugarp Y
}
if %lugar = 15
{
set %lugaro 1991
set %lugarp X
}
if %lugar = 16
{
set %lugaro 1499
set %lugarp X
}
if %lugar = 17
{
set %lugaro 1941
set %lugarpX
}
if %lugar = 18
{
set %lugaro 1918
set %lugarp X
}
if %lugar = 19
{
set %lugaro 3822
set %lugarp Y
}
if %lugar = 20
{
set %lugaro 4766
set %lugarp X
}
if %lugar = 21
{
set %lugaro 4817
set %lugarp X
}
if %lugar = 22
{
set %lugaro 3302
set %lugarp Y
}
if %lugar = 23
{
set %lugaro 4554
set %lugarp X
}
if %lugar = 24
{
set %lugaro 1812
set %lugarp X
}
if %lugar = 25
{
set %lugaro 1695
set %lugarp Y
}
goto comienzo
}
;-------------------------------------------------------------------------------------------------------
sub estoyMuerto
{
if #CHARGHOST = YES
{
wait 30
set %muertes %muertes + %uno
gosub voyAlCurandero
}
else
{
return
}
}
;--------------------------------------------------------------------------------
sub voyAlCurandero
{
event Macro 32 0
Move 2567 481
Move 2560 494
Move 2557 501 a
Move 2527 501
Move 2527 516
Move 2529 518
Move 2529 539
Move 2536 542
Move 2541 561
Move 2539 588
Move 2517 588
Move 2512 615
Move 2531 622
Move 2577 622
Move 2577 596
Move 2573 593
Move 2572 592
Move 2572 590
gosub resucitar
}
sub volverabajo
{
if #CHARGHOST = YES
{
wait 30
set %muertes %muertes + %uno
gosub voyAlCurandero
}
event sysmessage ENTRO EN VOLVER
set %subidas %subidas + %uno
;--------------
event Macro 5 6
wait 2s
event macro 5 6
wait 2s
event Macro 5 6
wait 2s
event macro 5 6
wait 2s
event Macro 5 5
wait 2s
event macro 5 5
wait 2s
event Macro 5 5
wait 2s
event macro 5 5
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
;----------------
MSG $.where$
scanJournal 2
if BrightBlade:_I_am_in_Minoc in #journal
{
event sysmessage LLEGUE ANTES
gosub minar
}
;--------------
event Macro 5 6
wait 2s
event macro 5 6
wait 2s
event Macro 5 6
wait 2s
event macro 5 6
wait 2s
event Macro 5 5
wait 2s
event macro 5 5
wait 2s
event Macro 5 5
wait 2s
event macro 5 5
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
;----------------
MSG $.where$
if BrightBlade:_I_am_in_Minoc in #journal
{
event sysmessage LLEGUE ANTES
gosub minar
}
;-----------
event Macro 5 6
wait 2s
event macro 5 6
wait 2s
event Macro 5 6
wait 2s
event macro 5 6
wait 2s
event Macro 5 5
wait 2s
event macro 5 5
wait 2s
event Macro 5 5
wait 2s
event macro 5 5
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
;----------------
MSG $.where$
if BrightBlade:_I_am_in_Minoc in #journal
{
event sysmessage LLEGUE ANTES
gosub minar
}
;--------------
event Macro 5 6
wait 2s
event macro 5 6
wait 2s
event Macro 5 6
wait 2s
event macro 5 6
wait 2s
event Macro 5 5
wait 2s
event macro 5 5
wait 2s
event Macro 5 5
wait 2s
event macro 5 5
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
event macro 5 4
wait 2s
gosub minar
}
;--------------------------------------------------------------------------------
sub resucitar
{
event macro 6
wait 20
event macro 6
wait 20
if #hits > 0
{
Move 2572 593
Move 2575 594
Move 2577 596
Move 2577 622
Move 2531 622
Move 2512 615
Move 2517 588
Move 2539 588
Move 2541 561
Move 2536 542
Move 2529 539
Move 2529 518
Move 2527 516
Move 2527 501
Move 2557 501 a
Move 2560 494
Move 2567 481
event macro 8 7
contpos 484 655
event macro 6 0
event macro 32 0
wait 5s ;no se si esta bien pone 5s y lo cambio por 5 solo
gosub minar
}
else
{
gosub resucitar
}
}
MACRO SEPARAR Y FUNDIR MINERAL
Tendremos que poner en el baúl Ores/paquetes de 200und de mineral para ir fundiéndolo y que la macro no de problemas.
IMPORTANTE: No minimizar la pantalla para su funcionamiento o seguramente que pueda fallar. Recordar que así subiremos la skill "minar" y en cuanto tengamos la skill "minar" a 100.0 esta macro no hará falta y podremos fundir de golpe Ores/paquetes de mineral de 200und
;-------------------------
set %sep 50
:--------------------------
initevents
set %confp 1
chooseskill mini
set %skillini #skill
configurar:
if %confp = 1
{
Event sysmessage Abre el cofre en el que tienes los ores a separar y manten el cursor en el.
event sysmessage Y presiona la tecla ESC
setuotitle Abre el contenedor que contiene los ores y luego manten el cursor en el y presiona ESC
set %conf 1
set %confp 2
goto TESC
}
if %confp = 2
{
setuotitle Pon el cursor donde quieras llevar el objeto a separar de tu mochila y presiona ESC
event sysmessage Pon el cursor donde desees dejar el objeto a separar
event sysmessage Y presiona la tecla ESC
set %conf 2
goto TESC
}
TESC:
onHotKey ESC
{
if %conf = 1
{
set %cofre #LOBJECTID
set %cofrex #CURSORX
set %cofrey #CURSORY
goto configurar
}
if %conf = 2
{
set %dejarx #CURSORX
set %dejary #CURSORY
set %tot 0
set %vez 0
set %fin 0
goto separar
}
}
goto TESC
separar:
set %skillinc #SKILL - %skillini
for %vecesS 1 %sep
{
finditem TVJ c_ , %cofre
if #FINDSTACK = 0
{
findItem GWJ C_ , %cofre
if #FINDSTACK = 0
{
findItem EWJ C_ , %cofre
if #FINDSTACK = 0
{
findItem DWJ C_ , %cofre
if #FINDSTACK = 0
{
set %fin 1
}
}
}
}
event drag #FINDID
wait 10
msg 1 $
click %dejarx %dejary p
wait 10
setuotitle Accion: Separando | Cantidad: ( %vecesS / %sep ) | Veces: %vez | Guardado: %tot | S. Inicial: %skillini | S. Actual: #SKILL | S. Inc: %skillinc
}
fundir:
findItem TVJ C_ , #BACKPACKID
if #FINDSTACK > 0
{
set #LOBJECTID #FINDID
event macro 17
set %vecesF %vecesF + 1
setuotitle Accion: Fundiendo | Cantidad: ( %vecesF / %sep ) | Veces: %vez | Guardado: %tot | S. Inicial: %skillini | S. Actual: #SKILL | S. Inc: %skillinc
wait 10
goto fundir
}
if %fin = 1
{
set %fin 2
}
set %vecesF 0
guardar:
setuotitle Accion: Guardando | Veces: %vez | Guardado: %tot | Inicial: %skillini | Actual: #SKILL | Inc: %skillinc
findItem RMK C_ , #BACKPACKID
if #FINDSTACK = 0
{
findItem NMK C_ , #BACKPACKID
if #FINDSTACK = 0
{
findItem XMK C_ , #BACKPACKID
if #FINDSTACK = 0
{
findItem TMK C_ , #BACKPACKID
}
}
}
event drag #findid
wait 10
KEY ENTER
wait 10
click %cofrex %cofrey p
set %tot %tot + #FINDSTACK
findItem RMK C_ , #BACKPACKID
if #FINDSTACK = 0
{
findItem NMK C_ , #BACKPACKID
if #FINDSTACK = 0
{
findItem XMK C_ , #BACKPACKID
if #FINDSTACK = 0
{
findItem TMK C_ , #BACKPACKID
if #FINDSTACK = 0
{
if %fin = 2
{
gosub finalizar
}
}
}
}
}
if #FINDSTACK > 0
{
goto guardar
}
set %vez %vez + 1
goto separar
sub finalizar
{
display OK Se ha finalizado la macro!$No se ha encontrado más mineral que fundir.
halt
}
__________________
[FONT="Courier New"]Se necesita una razon para ayudar a alguien?
MACRO HERRERO
Esta macro hace dagas, lotes de dagas (15und) y lo desace en el sistema de recompensas automaticamente.
Cuando demos al play y seleccionemos el baul, hará 4 martillos de herrero para tener con que forjar, después automaticamente se pondrá a hacer dagas.
Si falla alguna vez en desacer el lote en el sistema de recompensas, SIN parar la macro desacerlo en cuanto salga el puntero para desacer e irá en adelante sin ningún tipo de problemas
;------------------------------------------
; Quieres hacer tiquets el lote de dagas? escribe aquí si o no.
;--------------------------
set %tiquets si
;--------------------------
;================================================= ================================================== ===========
;=========== VARIABLES ================================================== ======================================
;================================================= ================================================== ===========
chooseskill blac real
set %skillini #skill
set %martillo TLH_OLH_GBG_CGG
set %daga TSF
set %lingotes RMK
set %lotex 105
set %lotey 64
set %idlote CKF
set %pap BKF
set %gumpx1 94
set %gumpy1 172
set %gumpx2 305
set %gumpy2 343
set %dagax1 271
set %dagay1 67
set %dagax2 250
set %dagay2 67
set %dagax3 66
set %dagay3 67
set %martillox1 271
set %martilloy1 67
set %martillox2 250
set %martilloy2 67
set %martillox3 104
set %martilloy3 67
;================================================= ================================================== ===========
;================================================= ================================================== ===========
;=========== OPCIONES PREVIAS ================================================== ===============================
event sysmessage Abre el cofre donde esten los materiales
wait 4s
set %cofre #lobjectid
;================================================= ================================================== ===========
;=========== INICIO DE LA MACRO ================================================== =============================
;================================================= ================================================== ===========
inicio:
finditem %martillo c_ , #BACKPACKID
if #findcnt <= 1
{
GoSub FabricarMartillo
}
finditem %lingotes c_ , #BACKPACKID
if #findStack <= 20
{
goSub CogerLingotes
finditem %lingotes c_ , #BACKPACKID
}
set #LOBJECTID #FINDID
event macro 17 0
wait 40
click %dagax1 %dagay1 f
wait 20
click %dagax2 %dagay2 d
wait 20
click %dagax3 %dagay3 d
wait 20
if #SKILL <= 501
{
set %dagax4 51
set %dagay4 60
click %dagax4 %dagay4 d
}
if #SKILL > 501 && #SKILL < 610
{
set %dagax5 94
set %dagay5 60
click %dagax5 %dagay5 d
}
if #SKILL >= 610
{
set %dagax6 139
set %dagay6 60
click %dagax6 %dagay6 d
}
wait 1s
set %skillinc #SKILL - %skillini
finditem %lingotes C_ , %cofre
set %lingotescofre #FINDSTACK
finditem %daga c_ , #BACKPACKID
set %dagamochila #findCnt
{
setuotitle ------------< | Macro de Herrero | S.Inicial: %skillini | S. Actual: #SKILL | S. Inc: %skillinc | Lingotes que te quedan: %lingotescofre | Dagas mochila: %dagamochila | >------------
}
finditem %daga c_ , #BACKPACKID
if #findCnt >= 15
{
goSub PackDagas
gosub Guardarlote
}
goto inicio:
;================================================= ================================================== ===========
;=========== SUB COGER LINGOTES========================================== ======================================
;================================================= ================================================== ===========
Sub CogerLingotes
finditem %lingotes c_ , %cofre
if #findkind = -1
{
ignoreitem reset
HALT
}
set %carga #maxweight - #weight
set %carga %carga / 2
set %carga %carga - 17
if %carga <= 1
{
if %carga < 0
{
return
}
else
{
set %carga 2
}
}
exevent drag #findid %carga
exevent dropc #backpackid
return
;================================================= ================================================== ===========
;=========== SUB FABRICAR MARTILLO ================================================== ==========================
;================================================= ================================================== ===========
Sub FabricarMartillo
martillo:
finditem %lingotes c_ , #BACKPACKID
if #findStack <= 20
{
goSub CogerLingotes
finditem %lingotes c_ , #BACKPACKID
}
set #LOBJECTID #FINDID
event macro 17 0
wait 40
click %martillox1 %martilloy1 f
wait 30
click %martillox2 %martilloy2 d
wait 30
if #SKILL <= 539
{
click %martillox3 %martilloy3 d
wait 30
}
if #skill > 539
{
click 152 65 d
wait 30
}
if #SKILL <= 440
{
set %martillox4 59
set %martilloy4 61
click %martillox4 %martilloy4 d
}
if #SKILL > 440
{
set %martillox5 135
set %martilloy5 67
click %martillox5 %martilloy5 d
}
wait 4s
finditem %martillo c_ , #BACKPACKID
if #findCnt >= 3
{
return
}
goto martillo
;================================================= ================================================== ===========
;=========== SUB PACK DE DAGAS ================================================== ==============================
;================================================= ================================================== ===========
Sub PackDagas
findItem %martillo C_ , #BACKPACKID
if #findCnt <= 3
{
gosub FabricarMartillo
findItem %martillo C_ , #BACKPACKID
}
set #LOBJECTID #FINDID
event macro 17 0
target
key ESC
finditem %lingotes c_ , #BACKPACKID
if #findStack <= 20
{
goSub CogerLingotes
finditem %lingotes c_ , #BACKPACKID
}
set #LOBJECTID #FINDID
event macro 17 0
click %lotex %lotey d
wait 10
return
;================================================= ================================================== ===========
;=========== SUB DEJAR PACK DE DAGAS ================================================== ========================
;================================================= ================================================== ===========
sub Guardarlote
if %tiquets = no
{
dejar:
findItem %idlote C_ , #BACKPACKID
if #findkind <> -1
{
exevent drag #FINDID
exevent dropc %cofre
gosub Guardarlote
}
return
}
if %tiquets = si
{
lote:
findItem %idlote C_ , #BACKPACKID
if #FINDCNT > 0
{
findItem %pap G_3
if #FINDSTACK = 0
{
goto dejar
}
else
{
set #LOBJECTID #FINDID
event macro 17
wait 20
click %gumpx1 %gumpy1 1
wait 20
click %gumpx2 %gumpy2 1
target 3s
findItem %idlote C_ , #BACKPACKID
set #LTARGETID #FINDID
wait 20
event macro 22 0
wait 20
goto guardarlote
wait 10
key ESC
click %gumpx2 %gumpx2 r
goto lote
}
}
return
}
return
Recordar el tener el estómago lleno y paciencia
Las tres macros las he utilizado y funcionan correctamente.
Salu2